Hello, I'm

UMANG MITTAL

○ 

3D Artist

3D Character Artist

Digital Sculptor

Texturing Artist

Digital Cloth Artist

Graphic Designer

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About Me


Quick and self-leaner with motivated and confident attitude towards the work and keeping positive environment. I design for passion and profession.

I'm a skilled 3D artist and also have good knowledge and experience in 3D character modeling, digital sculpting, hardsurface modeling, texturing, UV unwrapping, baking maps. digital cloth/apparel making and graphic designing.

Not only that, but I am passionate about character, animal, digital sculpting, digital cloth and creature development.

My Services


3D Modeling

  • Hardsuface
  • Organic/inorganic
  • Environment
  • Polymodeling
  • Digital clothes
  • 3D model/geometry (Toonish, Stylized, Semi-realistic, Realistic)
  • For games, for production, for AR/VR, etc.

3D Character Modeling

  • Toonish
  • Stylized
  • Semi-realistic
  • Realistic
  • For games, for production, for AR/VR, etc.
  • Character props and assets

Digital Sculpting

Sculpting highpoly/micro details using the ZBrush tools, brushes and techniques for baking purpose or are per the project requirement.

Digital Cloth Making

For realistic and cloth like feel approach using the tool Marvelous Designer and then sculpting and cleaning the mesh in ZBrush or Autodesk Maya.

Retopology

Converting the highpoly model to lowpoly optimized mesh flow manually for rigging and animation purpose.

Unwrapping

Unwrapping the modeling after modeling or retopology for baking and texturing process manually or in a optimized way (with the required texel density, shell padding and tile padding).

Baking Maps

Baking the highpoly details to the lowpoly model/geometry.

  • Normal Map
  • Ambient Occlusion (AO) Map
  • Curvature Map
  • Cavity Map
  • Thickness Map
  • Position Map
  • World Space Normal Map
  • ID Map

Texturing

Texturing the modeling after baking maps using industry standard PBR metallic roughness workflow in Adode Substance Painter.

  • Color/Albedo Map
  • Normal Map
  • Metallic Map
  • Roughness Map
  • Occlusion Map
  • Alpha Map
  • Subsurface Scattering (SSS) Map
  • Emission Map

Rendering

  • Rendering is the process of generating a photorealistic or non-photorealistic image from a 3D model by means of a computer program.
  • To covert the 3D model in a representative forms like image or video.

My Work


Work In Progress

Click on each image to view more.

Other Artworks

Click on each image to view more.

Skills


3D Modeling
Character Modeling
Digital Sculpting
Digital Cloth Modeling
Baking Maps
Texturing
UV Unwrapping
Retopology
Graphic Design
Video Editor
Leadership
Teamwork
Creativity
Innovative Ideas

Tools


Autodesk Maya
ZBrush
Adobe Substance Painter
Marvelous Designer
Marmoset Toolbag
Adobe Photoshop
Autodesk 3Ds Max
Blender
Adobe After Effects
Adobe Premiere Pro

Work Experience


Freelance 3D Artist
July 2023 - Current
  • To model, sculpt, retopology, bake maps and texture it.
  • Stylized, toon, semi-realistic and architectural models.
3D Artist
Innotekverse Pvt. Ltd.

Noida, UP

January 2022 - July 2023
Full-Time (On-site)
  • Team lead for some projects where I assign and manage tasks/work to the team and report to the reporting manager.
  • To create lowpoly and midpoly characters/assets/hardsurface models using various tools like Maya, ZBrush, Substance Painter, Marvelous Designer, Photoshop, etc. for AR/VR.
  • To model and texture the lowpoly and midpoly in toonish, stylized and semi-realistic characters for AR/VR.

Internships


Graphic Designer
IIEM Global

Bangalore, Karnataka

August 2020 - September 2020
Contract (Remote)
  • To create posters, banners for the speakers/teachers, events, organizations.
  • To edit videos and upload it on youtube and handle the youtube channel.
  • To collect and manage the data in the excel sheet of the participants by calling or messaging them.
Graphic Designer
The Campus Connect

Gurgoan, Haryana

May 2018 - July 2018
Contract (On-site)
  • To create posters, banners, social media posts, design cards, flyers, videos, etc. for learning purpose and for the company.

Get in Touch

Let's connect and collaborate.

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